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In this paper, we study a way to simulate crowds for virtual environments such as used in the cinema or the video game industries. Depending on its context, a crowd can adopt different behaviors: it can be ambulant, aggressive, expressive or in an ...
Security decision-making is hard for both humans and machines. This is because security decisions are context-dependent, require highly dynamic, specialized knowledge,and require complex risk analysis. Multiple user studies show that humans have ...
Imitation is a powerful learning tool when humans and robots interact in a social context. A series of experimental runs and a small pilot user study were conducted to evaluate the performance of a system designed for robot imitation. Performance ...